March 03 2008 / by Alvis Brigis
Category: Economics Year: 2012 Rating: 11
Chris Sherman over at Virtual World News noted yesterday that there are so many virtual world start-ups in stealth-mode that he’s lost count.
“They range in focus from virtual goods and economies to lifelogging to 2d and 3d virtual world destinations to platforms and tools companies and more,” points out Sherman, the producer of the steadily growing Virtual Worlds conference series.
Not only are myriad start-ups getting into the virtual frenzy, so are corporate giants like Google.
All this activity nicely reinforces a DFC estimate that virtual world revenues will reach 6 billion $ annually by 2012.
Even with the slowing growth of Second Life, it’s easy to imagine that between Spore, MetaPlace, Multiverse, Club Penguin, Google, Microsoft, Sony and all of the little guys, it won’t be all that hard to hit that 6 billion $ target.
Check back tomorrow for an in-depth interview with Jerry Paffendorf, co-founder of Wello Horld, one of the stealth start-ups mentioned by Sherman.